Here we have some more images from the final instalment of the Command & Conquer series (fear not! C&C fans I’m sure this won’t be the last we’ll see of the NOD or GDI), simply titled Junk Town and with no supporting text so we can only guess at the details. Since we are being kept in the dark about what to expect I thought I would offer some theories of my own based on the following screen shots.
Junk Town will undoubtedly be a town full of Junk (no, really) and inhabited by the misunderstood Wreck Gar and his Junkions, who will be easily defeated at first but will be able to re-build themselves using the spare Junk lying around. After an intense battle that will see thousands of Junkions destroyed (possibly to Weird Al’s “Dare to be stupid”), they will all get up and repair themselves ready for round two.
In addition to this town, the whole of C&C 4 will be divided into many different towns each with their own themes and residents. For instance, there will be Funky Town which will be inhabited by the band, Lipps and the many cover artists. As a special appearance from Donkey Kong 64, the Mayor of Funky Town will be Funky Kong. Other towns of note are Lazy Town, Toon Town and Down Town.
If you are looking for a slightly more serious description about the game, read the original synopsis about the game below
It is the year 2062 and humanity is at the brink of extinction. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. But he cannot build this “Tiberium Control Network” without GDI’s cooperation. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.
After 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. These questions and more lead to the dramatic final act of the Tiberium saga.
With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 Tiberian Twilight offers players an entirely new way to play C&C. An all-in-one mobile base, persistent player progression across all game modes that is constantly updated in a real-time online profile, a 3-class system for each of the two factions, co-operative play, and a 5v5 objective-based multiplayer mode that promotes teamwork and social interaction, make Command & Conquer 4 Tiberian Twilight unlike any other C&C experience.