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Jul 15, 2009

Tatsunoko vs. Capcom: Ultimate All-Stars

Categories: Nintendo | Video's & Trailers

Written By: Daniel Roswell


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Tatsunoko vs. Capcom: Ultimate All-Stars is one of those games that everyone seems to know about but very little is actually known about it. I myself have been waiting patiently for Capcom to update their assets so that I could first learn more about the game and then pass on that vital information to you, the reader. Finally that time has come and Capcom updated their assets with character artwork, screen shots, information and more important two gameplay videos.

I think the main reason for the heightened interest in this fighter would be Capcom tapping into the relatively untouched concept of pulling in fighters from many different games (not necessarily fighting games) to square off against each other. The popularity of games like Smash Bros., Marvel vs Capcom and King of Fighters should be a sure-fire indication that TvsC:UAS will be just as popular. A catalyst to its popularity will also have come from the added frustration of its “exclusivity” to Asia and Nintendo’s Wii.

Now, after Capcom has confirmed a North American release (and hopefully a European release will follow) American Wii owners at least can look forward to the game. More recently there has also been talk of a more broad system release, which if does come to fruition, might be subject to a graphical overhaul and prolong its release.

Tatsunoko vs. Capcom: Ultimate All-Stars Gameplay Video 1

Tatsunoko vs. Capcom: Ultimate All-Stars pairs well-known characters from Capcom’s roster of games with some of Japan’s most beloved characters from anime powerhouse Tatsunoko Production. From Capcom’s 30-year history comes characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and company mascot Mega Man Volnutt from Mega Man Legends. Tatsunoko’s near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.

The Gameplay will instantly set fighting game fans’ fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the VS series, TvsC:UAS is a fun fighting game designed for all levels of players. Players choose from the combined roster of fighters to create their favourite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game’s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game’s depth, uncovering huge Aerial Rave combos and unique Variable Assists, gorgeous Hyper Combos, and Variable Combinations that combine the capabilities of two members of the player’s tag-team to unleash huge damage.

Tatsunoko vs. Capcom: Ultimate All-Stars Gameplay Video 2

An updated version of the game that was released in Japanese arcades and on the Wii in December 2008, Capcom is looking into adding new features to the game. Including possible additions of several new characters from both Capcom and Tatsunoko, and is exploring the option of online gameplay. This version will also work with a number of different control devices, including the Wii Remote and Nunchuk, Classic Controller, GameCube Controller and various third-party joysticks designed for the Wii.

Features

More than 20 fighters to choose from:

  • Capcom: Ryu, Chun-Li (Street Fighter), Batsu (Rival Schools), Alex (Street Fighter III), Morrigan (Darkstalkers), Soki (Onimusha: Dawn of Dreams), Mega Man Volnutt (Mega Man Legends), Roll (Mega Man), Saki (Quiz Nanairo Dreams), Viewtiful Joe, PTX-40A (Lost Planet) and more to be announced.
  • Tatsunoko: Ken the Eagle, Jun the Swan (Science Ninja Team Gatchaman), Yatterman, Doronjo (Yatterman), Casshan, Tekkaman, Polymar, Karas, Ippatsuman and Gold Lightan, plus others to be revealed.
  • Possible additions to the game: the team is exploring adding new Capcom and Tatsunoko characters as well as online gameplay.
  • Two-man tag team action: Players build their own perfect team and use Assist Attacks and each character’s special moves to create their own unique fighting style.
  • Four button fighting controls: Easy-to-understand four button control scheme opens gameplay up to new players with familiar movements and combos.
  • Depth of gameplay: Once the basics are mastered, players can go deeper into the fighting game controls to master Aerial Rave air combos, Delayed Hyper Combos, Mega Crash defensive moves, Assault attack moves and the Baroque extended combo system.
  • Fast-paced action and huge attacks: Each characters has a unique arsenal of moves, including spectacular Hyper Combos that literally take over the screen with devastating results.
  • 3D characters, 2D fighting gameplay: As in Street Fighter IV, Tatsunoko vs. Capcom: Ultimate All-Stars has bright, 3D rendered characters battling it out in familiar 2D style.

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One Response to “Tatsunoko vs. Capcom: Ultimate All-Stars”

  1. Jeff Phelps Says:

    Fantastic information. I was one of those few who wouldn’t wait while Capcom decided to localize this baby so I imported it. Thanks to Wii homebrew I was able to play the Japanese version. It is a wonderful game that reminds a lot of Marvel Vs. Capcom with it’s controls and even how I beat the end boss. If you get a chance, check out Roll’s supermove, it’s hilarious.

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