TF2 Ammo Drain


TF2 Art

Valve has made yet more changes to the core gameplay of Team Fortress 2, the latest update reducing explosive reserve ammo.

It’s seems Valve felt that the Demoman and the Soldier had an unfair advantage with all that excess ammo they were carrying around with them. To balance the classes a little more they’ve slashed the reserve ammo for both classes by roughly half their original amounts.

The soldier can now only carry a maximum of 16 rockets and the demoman can only carry 16 sticky bombs and 24 standard grenades. At first i thought “they can’t do that!”, but after thinking about it some more the ammo cut does make sense and should make running around as either class a little less haphazard and a bit more cautionary. Without the ammo safety blanket players should be a bit more selective about what the shoot at.

Besides when you think about it, you probably wont be around long enough to blow your load anyway.

Full update details below.

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Added “Custom” tab to the server browser

Initial release of Tournament mode (mp_tournament)

Class balancing

General